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- On Tue, 30 Apr 1996, Bertrand Le Roy wrote:
-
- > But at least, the idea of using local palettes is
- > not bad. In fact, it is even used in the Sony
- > Playstation version: you have rooms that are
- > flooded with green light whereas the other sectors
- > are normal. Perhaps we could use similar things in
- > BM and give some variety to the levels. It seems to
- > me that using a restricted number of different
- > palettes we could give some good atmosphere to the
- > game: just look at hexen and doom. They look
- > completely different, but this is in a great way
- > due to different palette choices.
- > But if you say it would take too much memory...
-
- I think we pretty easy can have 4-8 different palettes for each
- level, that's 1024-2048 colours and only 128-256kb extra RAM.
- We then get 1024*32 possible colours. The PC never gets more than
- 256..
-
- It's worth it.
-
- Greetings, Anders Eriksson - ae@kuai.se - Dead Hackers Society
-
-